Discover highlights from my past work beyond game development.
Cinema
I hold a bachelor’s degree in cinema and have worked in the industry for nearly a decade, primarily as a Director of Photography (DOP). As a DOP, I’ve been responsible for shaping the visual identity of each project—bridging the creative vision with the technical execution for the director. My role included lighting and camera design, managing equipment and technical teams, and overseeing color grading. Below is a demo reel of my work as a cinematographer on several short films, music videos and ads.
Programming
I have a strong interest in programming, with basic foundations in Python, C, and Java from university courses. I recently also completed a full-stack web development program focused on JavaScript. In my game design studies, I was the lead—or sole—programmer on all group projects, mainly using Unreal Engine Blueprints. Bellow is a web application I developped all by myself during my web developpement program.
Project LFG (Looking For Group) is a fully functional web app built with the MERN stack (MongoDB, Express, React, Node.js). It’s designed to help users quickly identify which multiplayer games they share with friends, making it easier to organize group play around common interests.
Key features include:
User account creation and profile customization
Game search and personal library management
Instantly view shared games with friends
Visit friends’ profiles to explore their game lists and common titles
Add or remove friends, and manage friend requests
SEE FULL CODE HERE
Music/Audio
I have a strong interest and background in music and audio design, with college and university-level training, including courses in game audio. I’m well-versed in DAWs, sound recording, and editing tools. I also play bass and guitar, and have a solid understanding of music theory and structure. My background allows me to approach audio integration with both technical and artistic sensibility.